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about me

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Currently, I'm an animator and rigger at Anima Interactive where I'm bringing life to characters for an upcoming indie video game. Previously, I worked as a previs animator at Halon Entertainment where I had the opportunity to work on projects such as Marvel's Midnight Suns (video game) and Cocaine Bear (film).

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In 2019, I graduated from Chapman University with a BFA in Animation and a Minor in Studio Art. Immediately after graduating, I began taking classes at AnimSchool to refine my animation skills and learn from the best in the industry. Most recently, I took a previsualization workshop at iAnimate to develop my cinematography and layout skills.

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Though my roots are in traditional art, I've always had a strong connection to film and television and the way they tell stories. Animation is one of my favorite mediums because it combines both my artistic skills and love of storytelling.

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During my free time, I like to watch TV (favorite shows: Marvelous Mrs. Maisel, Fleabag, Severence and anything Marvel), paint, attend figure drawing sessions, play board games, or get outdoors and do basically anything that's not staring at a computer screen.

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